Laws of Newtonian mechanics don’t make sense as we get closer to the speed of light. Laws of serial execution are useless once we enter the world of concurrency.
In this episode we’ll define concurrency and talk about why is it hard to write concurrent programs. With the help of Daniel and Steve we’ll explore tools that are there in Clojure and Rust to help engineers deal with multiple threads of execution.
Host: Andrey Salomatin flpvsk.com
Daniel Higginbotham
www.flyingmachinestudios.com/
twitter.com/nonrecursive
Steve Klabnik
www.steveklabnik.com/
twitter.com/steveklabnik
IRC: steveklabnik
Clojure for the Brave and True, Daniel Higginbotham
Online:
www.braveclojure.com/concurrency/
Chapter about concurrency:
www.braveclojure.com/concurrency/
Amazon: amzn.to/1UOB49u
Java Concurrency in Practice: http://amzn.to/1PVlDbm
Rust Documentation: http://www.rust-lang.org/documentation.html
intermezzOS
intermezzOS is a teaching operating system, specifically focused on introducing systems programming concepts to experienced developers from other areas of programming.
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